Hello and thanks for visiting!

I work as a 3d Character Artist at Skeleton Key studio. I’ve had the pleasure of working alongside many highly skilled artists over the years, and have been able to contribute character art to a number of AAA game titles.

I graduated from the Alberta College of Art & Design (now Alberta University of the Arts) in 2001 with a Bachelor of Design degree, majoring in Visual Communications. 

GAME PROJECTS:

Dragon Age: The Veilguard (2024)

Anthem (2019)

Dragon Age: Inquisition (2014)

Mass Effect 3 (2012)

Mass Effect 2 (2010)

Project “Revolver” (cancelled)

Jade Empire (2005)

Star Wars: Knights of the Old Republic (2003)

Also, “Additional Art” contributions made to Mass Effect Legendary Edition (2021), Dragon Age 2 (2011), Dragon Age: Origins (2009), and Mass Effect (2007).

 

Below are some links to work-related character art interviews over the years:

Pixologic's Dragon Age: Inquisition character art team interview:

http://pixologic.com/interview/dragon-age-inquisition/

Digital Tutors interview with me on making character art for Dragon Age: Inquisition:

http://blog.digitaltutors.com/making-character-art-dragon-age-inquisition/

Pixologic's Mass Effect 3 character art team interview:

http://pixologic.com/interview/mass-effect3/1/

Pixologic's Dragon Age 2 character art team interview:

http://pixologic.com/interview/dragon-age2/1/

Pixologic's Mass Effect 2 character art team interview:

http://pixologic.com/interview/mass-effect2/1/

ARTSTATION:

https://rion_s.artstation.com/

CONTACT:

https://www.linkedin.com/in/rionswanson/

ras000@protonmail.com

 

 © 1997-2024 Rion Swanson. All rights reserved.