Hello and thanks for visiting!
I work as a 3d Character Artist at Skeleton Key studio. I’ve had the pleasure of working alongside many highly skilled artists over the years, and have been able to contribute character art to a number of AAA game titles.
I graduated from the Alberta College of Art & Design (now Alberta University of the Arts) in 2001 with a Bachelor of Design degree, majoring in Visual Communications.
GAME PROJECTS:
Dragon Age: The Veilguard (2024)
Anthem (2019)
Dragon Age: Inquisition (2014)
Mass Effect 3 (2012)
Mass Effect 2 (2010)
Project “Revolver” (cancelled)
Jade Empire (2005)
Star Wars: Knights of the Old Republic (2003)
Also, “Additional Art” contributions made to Mass Effect Legendary Edition (2021), Dragon Age 2 (2011), Dragon Age: Origins (2009), and Mass Effect (2007).
Below are some links to work-related character art interviews over the years:
Pixologic's Dragon Age: Inquisition character art team interview:
http://pixologic.com/interview/dragon-age-inquisition/
Digital Tutors interview with me on making character art for Dragon Age: Inquisition:
http://blog.digitaltutors.com/making-character-art-dragon-age-inquisition/
Pixologic's Mass Effect 3 character art team interview:
http://pixologic.com/interview/mass-effect3/1/
Pixologic's Dragon Age 2 character art team interview:
http://pixologic.com/interview/dragon-age2/1/
Pixologic's Mass Effect 2 character art team interview:
http://pixologic.com/interview/mass-effect2/1/
ARTSTATION:
https://rion_s.artstation.com/
CONTACT:
https://www.linkedin.com/in/rionswanson/
© 1997-2024 Rion Swanson. All rights reserved.